My involvement with the project has been fairly small since it mainly requires programming work, which I am useless at. However, I did have a really good time designing the Rhythos magician mascot and logo!
My initial sketch/idea:
I knew I wanted an action-filled pose that would be exciting, as well as an open book to indicate the "open source" nature of the project. We also wanted to somehow show the rhythm/music side of the project since Rhythos Arcade is a music-based battle system. Since we knew the character was a magician, we thought a staff would fit, and decided to do a subtle visual pun by making her staff into a "treble staff" :P
Here's the final character:
A close-up because that image is huge:Aaand, the full logo:
Here's another image I put together for the campaign - it's a collection of sprites from the LPC graphics the Rhythos editor uses. I modified one to create the cute little pixel mascot in the front! ^_^
So, please check out the Kickstarter if you have a minute, and share/like/back it if it looks interesting to you!! I really hope this project will be a success - I think it will be an amazing, super accessible tool for the game development community, allowing even a non-programmer (like me!) to create complete games! And that's pretty darn exciting!
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